Optimizing a bit
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@@ -32,7 +32,7 @@ public class SimpleMobSpawningOptimizer extends JavaPlugin implements Listener {
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int currentSimulationDistance = getSimulationDistance();
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int normalSimulationDistance = 10;
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double mobPercentage = (Math.PI * Math.pow(currentSimulationDistance, 2)) / (Math.PI * Math.pow(normalSimulationDistance, 2));
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double mobPercentage = Math.pow(currentSimulationDistance, 2) / Math.pow(normalSimulationDistance, 2);
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if (random.nextDouble() > mobPercentage) {
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event.setCancelled(true);
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